Wed, 23 Sept. 2020, 13:00–17:00 (Stockholm local time) [via Zoom]
Program and Abstracts (pdf download) here:
https://www.su.se/asia/playing-japan-toys-games-literature-and-language-education-1.511276
13:00–13:10 — Introduction
Speakers:
- 13:10–14:00 Dr. Hiroshi Yoshida (The University of Tokyo; Aesthetics, Game Studies): Japanese Digital Games in the Tradition of Toys — discussant: Dr. Martin Roth (Ritsumeikan University, Kyoto; Game Studies)
- 14:10–15:00 — Dr. Björn-Ole Kamm (Kyoto University; Transcultural Studies, Game/Play Studies): Gaming the Classroom: A Material-Semiotic Approach to Teaching Japanese Studies through Game Design — discussant: Luca Paolo Bruno (Leipzig University; Game Studies, Japanese Studies)
- 15:10–16:00 — Dr. Laura Moretti (Cambridge University; Early Modern Japanese Popular Literature): Play Spaces: Books and Playful Reading in Early Modern Japan — discussant: Dr. Selen Çalic Bedir (Beykoz University, Istanbul; Narratology, Anime/Game Studies)
- 16:10–17:00 — Dr. Mitsuyo Kuwano Lidén (Stockholm University; Linguistics, Japanese Language Education) Play and Japanese Language Education in JFL setting — discussant: Jaqueline Berndt (Stockholm University; Media Aesthetics, Manga/Anime Studies)